Posts mit dem Label Bits-Of-Fluff werden angezeigt. Alle Posts anzeigen
Posts mit dem Label Bits-Of-Fluff werden angezeigt. Alle Posts anzeigen

Mittwoch, 18. November 2009

Winter Special 2009 - Smoke on the Water

As every year I'm planning to run a winter game. To keep all the prep stuff handy as online documents for all my players, check out the link provided below.

Concept Document: Winter Special 2009 - Smoke on the Water[DE]

Those invited shall contact me via this blog or personally (if on my list of known suspects)

Dienstag, 16. Juni 2009

Fahrgrahm - a mad dark God

About Fhahrgrahm
Fahrgrahm, the Angry is the god of Thunder, Revenge and Destruction. He is called the scourge of the free, the troublemaker, and the warmonger. He is considered to have a very moody and malevolent personality. Fahrgrahm seeks enjoyment by driving the Lawful into wars and corrupting the Good ones.
Fahrgrahm is not a god that demands worship, he demands fear.

Priests of Fahrgrahm
Fahrgrahm only accepts those in dispair whose fate was twisted, and whose hopes have been crushed, but are still able to stand on their own feet as his priests and priestress. This makes his priesthood a bunch of crazy fanatics in suits armor.
It seems that he personally selects his priests as there is no central organisation or even a book of his teachings, but whoever managed to meet two of his clergy will speak with surprise how similar they answer questions of faith.
A Priest of Fahrgrahm shows a cruel, selfish personality with desires to toy with others like a cat plays with its prey.

Magic of Fahrgrahm
The magic associated with Clerics of Fahrgrahm is that of Chaos, Death, Destruction and War. In addition Magic related to thunderstorms, cruelty, torture and pain are common tools as well.

Samstag, 13. Juni 2009

Museum of Dragon Arts

Well when you don't think about gaming at all, you sometimes have good ideas or meaningful names for sites. I think the Museum of Dragon Arts is something I never stumbled upon before.

I'm not sure what I wan't in it. But it can only be the most precious stuff. And probably it should (not) be stuff stolen from Dragons. Same goes for stuff from slain Dragons. They all would imply that the building would not last very long.

Well, unless there is Magic that protects it, but then you usually put a museum inside a city and then you would have to protect the city again ...

But then - Would it be art if it did not cause a clash ?

So, Welcome to the place every Thief and Dragon want to rob, plunder and/or feast upon.